







# Madd Emoji (RedM)
A high-performance, immersive roleplay communication system that displays dynamic 3D icons above player characters. Designed for stability and scalability, this resource enhances player interaction through visual cues and mini-games while maintaining minimal client overhead.
## Features
**Optimized Rendering**: Utilizes a lightweight NUI system with distance-based culling and occlusion checks for maximum client performance.
**Framework Agnostic Design**: flexible core logic adaptable to any framework (currently integrated with VORP Core for character data).
**Multi-Icon Support**: Capable of rendering multiple simultaneous icons per player with automatic offset handling (e.g., dice rolls).
**Personalization**: Database-backed override system allowing unique icon sets for specific characters.
**Interactive Modules**: Includes built-in support for Dice, Rock-Paper-Scissors, and Tarot cards with associated animations.
**Dynamic Visuals**: Supports both static PNG and animated GIF formats with smooth spatial tracking.
**Configurable Limits**: robust cooldowns, duration settings, and distance checks to prevent spam and visual clutter.
## Preview
## Dependencies
- `vorp_core` (User/Character management) can be changed in config
- `oxmysql` (Database persistence)
## Locked Files
cl_main.lua
cl_animations.lua
sv_main.lua
## Installation
**Dependencies**:
- `vorp_core`
- `oxmysql`
**Database**:
Run the `SQL.sql` file to create the `madd_emoji_personal` table.
**Config**:
Adjust `config.lua` for sizes, cooldowns, and command names.
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